rafhq · studio

STUDIO

Reference-guided image editing for campaign creative.

RAF Studio takes one prompt, applies it across up to ten reference images, previews the run cost before you commit, and keeps the finished batch in a private gallery inside RAF HQ.

Model
Seedream 4.5 Edit
Reference set
Up to 10 images
Run planning
Cost preview first
Output system
Private RAF gallery
campaign batch
Contact sheet
04 outputs
ref-01raf
ref-02raf
edit-01raf
edit-02raf
prompt
shift the full set toward a premium editorial look
keep composition and identity consistent
dark luxury palette, sharper contrast, cleaner textures
gallery
Durable outputs
stored
01 · hero
02 · variant
03 · retouch
scroll · 01 · what
01What

A reference-guided image studio for teams that need visual consistency.

RAF Studio sits on the creative side of RAF HQ. It is built for campaign work where the goal is not “generate something cool,” but “move a whole set of real assets in the same direction without losing the brief.”

That means reference-guided editing first, cost awareness before the run, and a private gallery after the run so the system remembers what worked.

10
reference images per run
1
shared prompt per set
0
guesswork on run cost
02Loop

The workflow is simple on purpose.

01

Set the direction

Write one edit prompt for the look you want instead of manually steering every single image.

02

Load the reference set

Drop in up to ten source images so the whole batch can move in the same visual direction.

03

Preview the spend

See the run cost before you submit, so campaign creative stays inside the budget instead of turning into prompt roulette.

04

Keep the winners

Every completed batch lands in a private RAF Studio gallery with durable history for future campaign work.

03Outputs

What ships out of Studio isn't just images. It's a creative system.

01

Reference-guided batch edits

The core move: one prompt, one reference set, a full batch that still feels related when the work is done.

02

Campaign-ready creative memory

Studio keeps the outputs, not just the prompt, so strong runs become a reusable visual system instead of disposable generations.

03

Operator-grade cost control

You see the run cost before you commit. That matters when creative needs to ship without quietly turning into a spend leak.

04Why

Campaign creative needs direction, memory, and taste. Not random prompt drift.

Campaign creative needs consistency, not six unrelated generations that happen to share a prompt.
Reference-guided editing is better for adapting real assets than starting from scratch every time.
The gallery turns visual work into a system RAF can build on later across campaigns, offers, and clients.
05Access

RAF Studio is the creative-generation project inside RAF HQ.

If you already have access, open the console directly. If you want to use it, apply and we'll talk through the fit.